Gameplay Shortcuts
These commands handle common actions and update your character, so you don't need /character update.
Most of these commands take an optional character, left out of the listings below.
Aggravated Healing
/aggheal heals one Aggravated damage and makes the three Rouse Checks it costs.
Only vampires and thin-bloods make Rouse Checks.
Applying Stains
/stain delta:<delta>
delta is the number of Stains to add (positive) or remove (negative).
Awakening
/awaken heals Superficial Willpower damage and makes the night's Rouse Check, telling you if you fall into torpor.
Mortals heal Superficial Health damage equal to their Stamina instead of making a Rouse Check, and ghouls heal twice that.
Blush of Life
/bol
Makes the Blush of Life's Rouse Check, accounting for Humanity: it's /rouse count:1 purpose:Blush of Life, re-rolled at Humanity 8 and skipped at 9 and 10.
ministry_alt uses the Ministry's alternate Bane, Cold-Blooded: one Rouse Check per point of Bane Severity.
Crippling Injuries
/cripple damage:<damage>
Rolls on the crippling injury table (p.303) for your total Aggravated damage, damage.
Frenzy Checks
/frenzy difficulty:<difficulty> penalty:[penalty] bonus:[bonus]
| Parameter | Description |
|---|---|
difficulty |
The Difficulty of the frenzy check |
penalty |
Brujah Fury (the Brujah Bane) or Malkavian Terror (-2 dice) |
bonus |
Cold Dead Hunger, The Dream, Gentle Mind, Jewel in the Garden, The Heart of Darkness, or 1–7 extra dice |
Rolls your current Willpower plus a third of your Humanity, rounded down (V5, p.219), with a minimum of one die.
Mending Damage
/mend heals Superficial damage based on your Blood Potency (per the V5 Companion errata), or Stamina for mortals and ghouls. Vampires also make a Rouse Check.
Remorse Checks
Rolls one die per unmarked Humanity box (minimum 1). On a success, Humanity holds; on a failure, it drops by 1. Either way, Stains are cleared.
/remorse min_override:[override] lasombra_alt:[True/False]
lasombra_alt applies the alternate Lasombra Bane, removing dice equal to your Bane Severity.
min_override sets a minimum number of dice, for loresheets that allow one. Most players can ignore it; when it's used, the result says so.
Resonance & Temperament
/resonance rolls a random Resonance and Temperament; /temperament rolls a Temperament for a Resonance you choose.
Rouse Checks
Makes Rouse Checks, raising Hunger on each failure. A 1 or 10 on the roll reminds you to take a Stain if it was for Oblivion. The server's Oblivion Stains setting can change which results count.
/rouse count:[count] purpose:[purpose] reroll:[Yes/No]
| Parameter | Description |
|---|---|
count |
The number of Rouse Checks to perform |
purpose |
The reason for the Rouse Check |
reroll |
Whether to re-roll failures |
Mortals and ghouls: Mortals can't make Rouse Checks. Ghouls take one Aggravated damage instead (V5, p.234).
Slaking Hunger
Lowers Hunger by the amount you give.
At Hunger 4 or 5, you'll get a button to test for Hunger frenzy. Only vampires and thin-bloods can slake.